#ifndef DS_SQUIRREL_GLOBALS_H
#define DS_SQUIRREL_GLOBALS_H

#include <string>
#include <vector>
#include "delge_squirrelgame.h"
#include "delge_squirrelscreen.h"

using namespace std;

namespace Globals
{
	extern MyGame* pGame;
	extern MyScreen* pScreen;
	extern vector<string> vScreens;
	extern string sCurrentScreen;
};

#endif